Saturday, February 28, 2009
Reminder
Sariss Easter candy orders are due on Monday will one check made out to Gymsport with full payment.
T-shirt orders are due on Monday as well with full payment
Good Luck!
It has been so much fun working with you. Good Luck with your video tryout to Oregon, even though we will miss you we hope you get in to their program.
They would be lucky to have you!
A Big Thank You
You guys were great!
Thursday, February 26, 2009
Where is my daughter? five
As in tumbling stunting levels permit you to do all that you did in the previous level as well as new skills.
New skill glossary:
Basket Toss: A toss with no more than 4 bases, 2 of which use their hands to interlock wrists.
Log Roll: A release move whereby the top person’s body rotates at least 360 degrees while
remaining parallel to the performing surface. (Also known as “barrel roll”.)
Level 2 Partner stunts
Fliers may stand on one foot at prep level
Fliers may stand on two feet at extended level
Fliers may do a log roll dismount with a single twist
Fliers may do a quart turn while cradling
Basket tosses are permitted, but only in a straight body position
Basket Toss
ExtensionPrep level single leg stunt, scorpion body position
Level 2 Pyramids
Fliers may stand on one foot at extended level if connected to two persons at prep level or below. The connection can be made with the feet or the hands and must be made prior to executing the skill.
There are tons of different variations on these stunts, below are just a few.
Arabesque
HitchLiberty
LEVEL 2 STUNTS
A. A spotter is required for all extended stunts.
B. Single leg stunts may not be held at or pass through an extended position.
Clarifications:
1. If it is obvious to the safety judge that the intent of the stunt group is to gain a competitive
advantage by passing through an extended position, than it is a violation of this rule.
Taking the top person above the head of the bases would be illegal.
2. If the primary bases squat, go to their knees or drop the overall height of the stunt while
extending their arms, this skill would be considered extended and therefore illegal,
regardless of the back spot’s positioning.
C. Twisting mounts and transitions are allowed up to a total of 1/2 twist between the bases and
the top person combined. Clarification: a half twist performed with an additional half turn by
the bases would be illegal if performed simultaneously.
D. During transitions, at least one base must remain in contact with the top person.
E. Free flipping or assisted flipping stunts and transitions are not allowed.
F. No stunt, pyramid, or individual may move over or under another separate stunt, pyramid or
individual (e.g. shoulder sits walking under prep).
G. Pendulum and pendulum style transitional stunts, where the top person falls away from
the original bases, must use at least three stationary catchers, at least two of which are
not original bases. Physical contact must be maintained with all of the original base(s).
H. Single based split catches are not allowed.
I. Single based double awesomes/cupies require a separate spotter for each top person.
J. Log rolls are allowed and may only be assisted by a base. Clarification: The log roll may
not be assisted by another top person.
K. L2 Stunts - Release Moves
1. No release moves allowed other than those allowed at Level 2 in "Dismounts" and
"Tosses."
2. Release moves may not land in a prone position.
3. Release moves must return to original bases.
4. Helicopters are not allowed.
5. A single full twisting log/barrel roll is allowed as long as it starts and ends in a cradle
position. Clarification: Log/Barrel roll may not include any skill other than the twist (ex: no
kick full twists).
6. Release moves may not intentionally travel.
L. L2 Stunts - Inversions
1. All inversions must maintain contact with the performance surface.
Exception: Transitions from ground level inversions to non-inverted positions are
allowed.
Clarifications:
Legal: Going from a handstand on the ground to a non-inverted stunt such as a
shoulder sit.
Illegal: Going from a cradle to a handstand or from a prone position to a forward
roll.
LEVEL 2 PYRAMIDS
A. Pyramids must follow Level 2 "Stunts" and "Dismounts" rules and are allowed up to 2 high.
B. Top persons must receive primary support from a base. Clarification: Anytime a top person is
released by the bases during a pyramid transition, the top person must land in a cradle or
dismount to the performing surface.
C. Extended single leg stunts may not brace or be braced by any other extended stunts.
D. No stunt, pyramid, or individual may move over or under another separate stunt, pyramid or
individual (e.g. shoulder sits walking under prep).
E. Extended single-leg stunts
1. must be braced by two top persons at prep level or below.
2. The connection to the braces can be hand or foot and must be established at or below
prep level.
3. Prep level top persons must have both feet in bases hands. (Exception: shoulder sit,
double base thigh stand, or shoulder stand)
LEVEL 2 DISMOUNTS
A. Cradles from single based stunts at prep level and above must have a separate spotter with
at least one hand/arm supporting the head and shoulder area through the cradle.
B. Cradles from multi-based stunts at prep level and above must have two catchers and a
separate spotter with at least one hand/arm supporting the head and shoulder area
through the cradle.
C. Dismounts to the performing surface from stunts and pyramids from prep level and above
must be assisted by an original base.
D. Only straight pop downs, basic straight cradles and 1/4 turns are allowed.
E. Twisting dismounts exceeding 1/4 turn are not allowed. All other positions (e.g. toe touch,
pike, tuck, etc) are not allowed.
F. Cradles from extended single leg stunts in pyramids are allowed.
G. No free flipping or assisted flipping dismounts allowed.
H. Tension drops/rolls of any kind are not allowed.
I. When cradling single based double awesomes/cupies, 2 catchers must catch each top
person. Catchers and bases must be stationary prior to the initiation of the dismount.
LEVEL 2 TOSSES
A. Tosses are allowed up to a total of 4 tossing bases. One base must be behind the top person
during the toss and may assist the top person into the toss.
B. Tosses must be performed from ground level and must land in a cradle position. Top person
must be caught in a cradle position by at least 3 original bases one of which is positioned at
the head and shoulder area of the top person. Bases must remain stationary during the toss
(i.e. No intentional traveling tosses).
C. Flipping, inverted or traveling tosses are not allowed.
D. No stunt, pyramid, individual, or, prop may move over or under a toss, and a toss may not be
thrown over, under, or through stunts, pyramids, individuals, or props.
E. The only body positions allowed are straight rides.
F. During the straight body ride, the top person may use different arm variations such as (but not
limited to) a salute or blowing a kiss but must keep the legs and body in the straight ride
position.
Wednesday, February 25, 2009
Where is my daughter? four
In level 2 you can do all the things you did in level 1 and then some.
Front Handspring
http://www.gymnasticsrevolution.com/GymInteractive-Floor-Front%20Handspring.htm
Front Handspring step out
http://www.gymnasticsrevolution.com/GymInteractive-Floor-Front%20Handspring%20step%20out.htm
Back Handspring
http://www.gymnasticsrevolution.com/GymInteractive-Floor-BackHandspring.htm
As in level 1 tumbling there are many variations you can do with the skills.
In level 2 all the level 1 skills are permitted to be one handed. Also in level 2 front and back handsprings from a standing position cannot connect to a jump or another handspring and must be done on both hands, but you can do a round off and add as many back handsprings after as you want. You can also do a round off and add a one handed back handspring.
LEVEL 2 STANDING TUMBLING
A. Flips and aerials are not allowed.
B. Series front and back handsprings are not allowed. Clarification: A back walk over into a back
handspring is allowed.
C. Jump skills in immediate combination with handspring(s) are not allowed. (Example: toe touch
handsprings and handspring toe touches)
D. Non-airborne skills must involve hand support with at least one hand when passing
through the inverted position. Example: Front and back walkovers, cartwheels and
round offs
E. Airborne skills must involve hand support with both hands when passing through the inverted
position. Example: Front and back handsprings
F. No twisting while airborne. (Exception: Round offs)
LEVEL 2 RUNNING TUMBLING
A. Flips and aerials are not allowed
B. Series front and back handsprings are allowed.
C. Airborne skills must involve hand support with at least one hand when passing through the
inverted position.
D. No twisting while airborne. (Exception: Round offs)
Early Spring Cleaning
More Marvelous Parents sent me pics
Tuesday, February 24, 2009
Sarris Easter Candy
Monday, February 23, 2009
Where is my daughter? three
flat backs, arm-n-arms and straddle lifts. These are stunts where the bases arms are
extended overhead, but are NOT considered to be “extended stunts” since the height of
the body of the top person is similar to a shoulder/prep level stunt.
Prep - aka elevator
Chair
Flat back variation, pretty girl flat back
Arm in arm variation - hanging lib arm in arm
Thigh Stand, below prep level
Fliers may stand on one foot at prep level but must be connected to two others at or below prep level by arms/hands contact, the connection must be made prior to the execution of the skill.
Straight cradles only.
Level 1 Stunts
sits and straddle sits). (Example: suspended splits, flat-bodied positions, extension
preps, etc).
Clarification: The center base in an extended v-sit may be considered a spotter as long as
they are in a position to protect the head and shoulders of the top person.
2. Extended stunts are not allowed (see definition of extended stunts in glossary). A stunt
may not be held at or pass through an extended position.
Clarification: If it is obvious to the safety judge that the intent of the stunt group is to gain a
competitive advantage by passing through an extended position, then it is a violation of
this rule. Taking the top person above the head of the bases would be illegal.
B. Single leg stunts are only allowed below shoulder (prep) level.
Clarification: If the primary bases squat, go to their knees or drop the overall height of the
stunt and hold the top person at their shoulder level, this skill would be considered shoulder
level and therefore illegal, regardless of the back spot’s positioning.
C. Twisting stunts and transitions are allowed up to ¼ twists by the top person.
D. During transitions, all bases need to remain in contact with the stunt. Transitional stunts may
not involve changing bases.
E. Free flipping or assisted flipping stunts and transitions are not allowed.
F. No stunt, pyramid, or individual may move over or under another separate stunt, pyramid or
individual (example: shoulder sits walking under prep).
G. Pendulum and pendulum style transitional stunts, where the top person falls away from
the original bases, must use at least three stationary catchers, at least two of which are
not original bases. Physical contact must be maintained with all of the original base(s).
H. Single based split catches are not allowed.
I. Single based double awesomes/cupies require a separate spotter for each top person.
L1 Stunts - Inversions
1. All inversions must maintain contact with the performance surface (Example: supported
handstand).
LEVEL 1 PYRAMIDS
A. Pyramids must follow Level 1 "Stunts" and "Dismounts" rules and are allowed up to 2 high.
B. Top person must receive primary support from a base.
C. Two leg extended stunts
1. Two leg extended stunts must be braced by at least two persons at prep level or below
with hand/arm connection only.
2. The connection must be made at or below prep level.
D. Single leg stunts at prep level
1. Single leg stunts at prep level must be braced by at least two persons at prep level or
below with hand/arm connection only.
2. The connection must be made prior to executing single leg stunt and must be made at or
below prep level.
E. No stunt, pyramid, or individual may move over or under another separate stunt, pyramid or
individual.
Shirts
Order your new Marvels t-shirt by March 2nd.
Order forms were handed out in practice tonight and are also available in the gym office.
Check the bulletin board out side the gym office to see the rough version of the shirt.
Picture Day
Friday, February 20, 2009
Where is my daughter? two
Unfortunately most of cheerleading is subjective. Jumps are one of those subjective elements in cheerleading.
I have never seen a score sheet that does not have jumps as one of the categories. Believe it or not but jumps are usually worth the same amount of points as standing tumbling, or running tumbling, or partner stunts, or pyramids.
The better your jumps look, the more points you get for them. So the higher the jump, the better the leg extension, pointed toes, straight knees, proper arm placement, are all taken into consideration. The more jumps in a row the more difficulty points you achieve. As I said in Where is my daughter? one, judges expect a level 5 teams jumps to look better than a level 1 teams jumps.
Below are some pictures of the three most common jumps. I have labeled under each picture what level I would expect each jump to look like.
Level 2 Herkie
Level 3 Herkie
Level 1 Pike
Level 4 Toe Touch
As a cheerleader progresses through the levels not only should their tumbling and stunting improve but so should their jumps, motions, and overall confidence on the cheer floor.
Thursday, February 19, 2009
Chartiers Houston
Lots of talent out there! You ladies did a great job!
Thanks for having us and good luck in your up coming season!